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Ellis

Community Owner
  • Content count

    368
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Everything posted by Ellis

  1. Rule Suggestions

    If you have any suggestions on our current rule set, please reply to this thread with the following information: Quote the rule State your opinion Suggest change http://forums.arma-roleplay.net/arma-3-rules/ Every suggestion will be looked at by the Leadership Team, and a response will be made in our upcoming announcements. If no suggestions are made, we'll assume they're perfect so please, comment if you have an opinion. IF YOU SUPPORT ANY RULE SUGGESTIONS GIVEN, PLEASE UPVOTE IT
  2. Donation Ideas

    It really doesn't matter what our interpretation of the Bohemia rules are, they do as they wish with their game and have threatened us multiple times in the past when we believe we weren't breaking the rules. Best to play it safe. Regarding business/gang skinning, we have contact with an experienced skinner and he is willing to help us. We're still in the works of negotiating with him and are hopeful to have something sorted by next week.
  3. New Maps, New Rules, New Developers

    In response to your entire post, I don't disagree that a community meeting would be good, but unfortunately, time is not a luxury in this circumstance with new players that join leaving due to a dead server, and with our developers going on leave for a while in a few days. Our upcoming announcements will clear things up but we just don't have the time for any more decision making, and so development has to begin. However, I myself have been talking to many members over the last few weeks, and have actively been replying and reading all threads on this topic area, additionally, myself and Hillman have been talking to a great deal of staff members in order to decide the best possible outcome. We have received feedback and many responses from the community, so we feel our decision is a decision that the community will not be displeased with. We have decided to go down a certain route, one that we hope will please the majority. Again, announcements will follow in the next few days. But.... a community meeting will be held within the next 2 weeks, depending on the progress of our development.
  4. New Maps, New Rules, New Developers

    Perhaps told wrong? The backlog may be a concern but we never had an issue with communication. Anywho, aye I agree, the community attempted to jump from Arma 2's 'light-roleplay' to Arma 3 hardcore roleplay, which of course created a divide. Developers are hard to find and we're looking at every developer application coming in, and when we could, we offered a paid position. I like the idea of the donation product for the developers, and I'll discuss with SLT into having it added today/tomorrow. At this stage, we're very likely to be changing maps, I cannot confirm that it will be Kelley's island, but I can say that Lakeside is too big for us and too generic, to be honest. When we finally make the map change, we'll be reviewing all of our current rules and will adjust them to finally decide our identity - then players can make a decision based upon who we are to decide whether or not they will stay, leave or join.
  5. New Maps, New Rules, New Developers

    Imagine the fun and great chaos. Bring back http://islandlifegaming.com Port our Arma 2 rules to Arma 3, i.e remove TFR, allow metagaming, have a bunch of fun And move to a small map I'm an advocate and great lover for such a gamemode, after all, I came from ILG. But would it work? Would be glorious, but devasting on our current player base and create a complete divide.
  6. Staff Meeting

    until
    Staff Meeting - 7:30PM UK Time There will be a staff meeting for all staff. Please do your best to attend but if you cannot attend then please find a senior member of the staff team after the 23rd to get up to date.
  7. Arma-roleplay New Map

    The Leadership team will soon be discussing this topic and so any and all further contributions to this post will be appreciated.
  8. Happy birthday man :)

    1. Daeron

      Daeron

      Thank youu :)

  9. Rule Changes

    Rule changes will be posted here. http://forums.arma-roleplay.net/arma-3-rules/
  10. CAN'T CONNECT

    Anyone experiencing these issues, please contact me via the website and be sure to send me your IP address (get it from here).
  11. Mass E-Mails

    Mass E-Mails posted on the 24th May 2017 and onwards. To receive exciting update notifications do the following: Go here: http://forums.arma-roleplay.net/notifications/options/ Tick the box "Send me news and information" at the top Hit "Save"
  12. Mass E-Mails

    Hi, Very soon we plan on doing a small mod-pack update, as well as a huge mission file update which will contain some exciting new features. See the video below for some insight: Once we're sure everything is ready, we'll let you know when the release date is (expected in the next 7 days). Kind regards, Arma Roleplay Team
  13. Rule Changes

    Added: 1.0.1 - A high level of roleplay is expected on this server. Failing to provide a sufficient level of roleplay will lead to your removal (the server is role-play, not rule-play). 10.0.7 - You may not form alliances with other gangs. This includes joining an ongoing hostile situation to help a gang; this does not mean, however, that you cannot do business.
  14. Illegal Money Making

    We're wanting to add more illegal ways of making money but would love some input. Any ideas?
  15. Who misses it

    I really really miss the Arma 2 server, and it really is a shame the game is dying, or else it would probably still be open. So yeah, it is a shame.
  16. Mass E-Mails

    Hi, Join us tomorrow at 8:30PM UK time as we discuss some important topics and answer your questions. All members that attend will be automatically entered into the chance to win the Ultimate Clothing Kit Access! For more information see: http://forums.arma-roleplay.net/calendar/event/13-community-meeting/ Kind regards, Arma Roleplay Team
  17. Lakeside Valley Changelog

    Update: 5/31/2017 Added Added Restricted TFR Radio Frequencies Limit of house purchases (5) Garage to Underground Outlaws gang base State Trooper vehicle shops to Los Diablos & Morrison Removed gas masks from all civilian shops, added it to rebel market & increased price to $100,000 Patrol points for police officers Fixed/Changed Bridge invisible wall & ramp fixed (thanks to Tyler) Threat Level Menu reappears after death Increase robbery time of shops/markets to 90 seconds Message sent reminding about air frequency fixed Increase Press Vest to $60,000 due to its armour grade level Helicopter weight limits Increased server security against hackers Reduced sell price on PD vehicle Fixed a critical money duplication bug Thank you so much to @CMC. Smith for his hard work on this update! This is our 7th update this month, thanks to our amazing development team working very hard (@Mark @CMC. Smith @Darwin Cried @Tyler Johnson @King Cr1TiKaL) More updates coming soon, with more major criminal events & more
  18. Rule Changes

    RULE REMOVED 2.0.9 - You (including fellow gang members) must not rob or initiate on those involved in a vehicle collision, unless the collision was a result of being chased/robbed; this rule does not apply to police. VDM is still against the rules.
  19. Rule Changes

    Changed: 11.0.5 - You may only start a jailbreak / attack DOC, if a fellow gang member/friend (evidence will be needed to show that you are related to the person) is in prison and your intention is to release them, you have been hired as an illegal business to extract certain prisoners, or if you wish to rob the evidence locker (read below). Added: 11.0.6 - To rob the evidence locker at DOC you must have in-character knowledge of there being valuable goods in the locker. Changed/added to suit the new evidence locker.
  20. Mass E-Mails

    Hi, After quite some work and development, we're proud to announce that Thursday 25th May (tomorrow!), we shall be releasing a brand new update with some exciting features and fixes. Here are a few things we've got on our list: NEW Evidence Locker at the Department of Corrections (prison) NEW Police SUV & More Police Vehicles NEW Vehicle Seatbelts FIXED Primary Weapons Despawning When Dead FIXED A Few Bank Issues AND MUCH MORE, READ OUR FULL CHANGELOG HERE ONCE THE UPDATE HAS BEEN RELEASED Hope to see you there! Kind regards, Arma Roleplay Team
  21. Rule Changes

    Changed: Rule change: 4.0.4 - Police officers must know the location of gang bases and drug dealers through roleplay reasons. Police must chase someone into a gang area or use warrant-approved reconnaissance/surveillance to find a base, not by being told. The location of a gang base is forgotten after a server restart, unless a warrant for surveillance/search/arrest has been approved. Civilians automatically know the locations from now on.
  22. Lakeside Valley Changelog

    Update: 5/17/2017 ***Mod Pack Update Required*** Added Aircraft carrier to enjoy the Jets DLC hype Fixed/Changed Server fixed to work with the new Arma 3 update Fixed a typo on death combat logging message Huge thanks to @Chewz for fixing the server.
  23. Rule Changes

    Added: 5.0.5 - If you die during a raid on your base/house (includes civilian raids), you cannot respawn at your base/house. Was already against the rules, but added it for clarification.
  24. Illegal Money Making

    Drug prices have been increased exponentially and will be released on the next update. This is a bug, also fixed in the next update.
  25. Community: In-Game Event

    until
    Come along and join us on Sunday to participate in our in-game event! Be in for the chance to win an Ultimate Clothing Kit Access.