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CMC. Smith

Emita Release & Changelog

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CMC. Smith    162

Update: 8/8/2017

***Mod Pack Update Required!***

***Rule Changes!***

Added

New Map - Emita

Reskinned Vehicles

Police Computer

Safehouses

Custom HUD

Speed cameras

Arma 2 Intro Music

Random Drug Dealer Spawn Points

 

Fixed/Changed

Fixed MTT Perks

Wanted List Saves to Database

Major Economy Changes

911 Calls are More Noticeable

Removed Old HUD

Major Edits to the Mission File

 

Soon To Come

More Police Computer Features (please suggest some in the suggestions section!)

Current bugs will be fixed, please post more if you find them

Further Economy Changes

Blacksmith

 

This map change was made possible by...

@Ellis - Major Changes, Bug Fixing, etc...

@[AR]Christian - Reskins, Config Edits...

@Tyler Johnson - Map Editing, testing, etc.

@Alsing - Reskins, testing, etc.

@ZKB1325 - Major Bug Fixes, Police Computer, etc...

@CMC. Smith - Bug Fixes, Porting Emita to A3, Safehouse, etc.

 

 

Shout out to a few people for helping....

@BLitZ Melborn

@Leo

@Roger

Shout out to the rest of the staff team as well for the quick bug testing session...

 

 

Bugs will present! Report them here as soon as they are found so hot fixes can be made! Thanks!

 

For full details on future updates see:
http://forums.arma-roleplay.net/topic/2797-emita-development-full-details/

 

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CMC. Smith    162

Update: 10/8/2017

Full Detail List: Click Here

Fixed/Changed

 

Searching removes Keycards

Spawn Point Fixes

Removed A3L Escorts (Glitched)

Fixed issue concerning players being banned unneedly by the server (Contact Developer or Ellis if not)

Uranium Mine no longer kills with suit on

Minor Details

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Ellis    521

Update: 13/8/2017

Added

Blacksmith - new way for civilians to obtain weapons

Dept & State Command Police Computer Announcements

View Distance Script (Shift + NUMPAD +)

Check Server Uptime (Shift + NUMPAD -)

 

Fixed/Changed

Safehouse Zones & Buildings Adjusted

Safehouse Mission Timer Fixed

Safehouse missions extended from every 30 minutes to 1 hour (being tried, might change)

Hoverboards removed

State Police Base Fixed

 

COMING LATER TODAY/TOMORROW

Secret Service Badge & Restraints

Hotfix for pull option for police

Police radar showing ERROR on some number plates

 


 

UPDATES STILL COMING DAILY

 

Huge credits to the development team again - @CMC. Smith @ZKB1325 especially.

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Ellis    521

Update: 16/8/2017

Added

Police Bait Cars (cops must read the SOP regarding this tool)

Colors to the bottom-left HUD

Added current & max weight to bottom-left HUD

/vote day & night

 

Fixed/Changed

Processed drugs & resources now weigh less, making the processing system easier

Cargo tower at Safehouse 1 no longer takes damage

Jewelry store can now be robbed again

Changed SIS base

Drug prices changed slightly

Police "Pull out" option

 

COMING SOON

Car alarms

Arrest timer/countdown when in jail

Secret Service Features

New police radar

ESU fixes & features

ESU death timer adjustments

 


 

UPDATES STILL COMING DAILY

 

Huge credits to @CMC. Smith @ZKB1325 @Richard Winters especially.

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CMC. Smith    162

Update: 18/8/2017

Fixed/Changed

 

"LAKESIDE BANK" when using ATMs

Reduced mines radius to 30m

Checks for Major Crimes

Safehouse Cooldown to 1 hour and 30 minutes

Other Minor Details

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CMC. Smith    162

Update: 20/8/2017

Fixed/Changed

Threat Level Option Stays after Respawn

Jail Timer HUD Fixed (Charges Still Half cut off, will be fixed later)

IA New Uniforms

 


Major Update Coming Early Next Week!

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CMC. Smith    162

Update: 01/09/2017

Update 1.5

Added

Gang/Drug Area Shop

From now whenever you capture a drug/gang area, you will have access to purchase special items from the gang shop with gang funds - obtain funds by capturing drug areas and holding them. See what we have added to the gang shop below - more to come.

 
Vehicle Tracker - Gang/Drug Area Shop

Virtual item that applies to a vehicle. Keeps a marker on your map of its location, update location every 5 seconds.

If the car gets impounded or destroyed, the marker disappears and you're sent a message and hint saying "Your GPS tracker has lost connection."

 

Cyber Terrorist - Gang/Drug Area Shop

You can now buy the "Hackable Police Computer" from gang shops after capturing a zone. You have a time limit on how long you have access to the computer and you can lookup others housing, warrants, etc.

Along with that, we now have the "Cyber Terrorist (Bounty Remover)".
If bought, removes: Attempted Auto Theft, Robbery, Hit and run, Burglary, Drug Possession.

 

Supervisor Contact AI

After being arrested, you can pay $75,000 to have a AI contact all available Supervisors for one to respond and look over your case.

 

 

List of All Minor Additions

Added Long Base

Added SK Base

Added ECR Base

Added New SIS Gear

Force Respawn after 15min

NLR timer for cops (messages on spawn)

Boat Garage

Pat down of Civilians being Tied Up

View VI of a Tied Civillian

Instructional Hint for Blacksmith

 

Fixed/Changed

Panic Button is now a VI Item

Panic Button Markers are Fixed

Not having a weapon in Safehouse will mean no payout

Safehouse Timer Changed to 1 hour and 30 minutes

 

 

 

COMING SOON

Jail Activities

Interaction Menu

New Phone

More gang shop items

More police computer features

and more!

 

@ZKB1325 #DudeThatMakesMeWannaKMS

 

Note: We are now using a Version System - We are now on 1.5, so any hotfixes will be 1.5.1, and major updates would be 1.6.

Edited by Leo
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